So...I am loving my Druid.
Wow!
Basically, me and my SO made some alliance chars over on another server to take a break from all the raiding we do with our main characters (we heavily raid 3 days a week so this is a nice distraction on that offtime). He decided to make a Paladin (rofl) and I made a Druid and we have been unleashing a world of hurt in lowbie PvP ;)
Here is my Druid question though..
My little Druid is definitely Feral up to HOTW, Balance up to and including Natural Weapons and Natural Shapeshifter (resto only for Improved Mark and less time on Healing Touch as the healing in our lowbie instances is covered by him and my other friend who made a Priest).
Can someone explain what stats I should be aiming for with my mainly Feral spec?
Is it similar to rogue stats for kitty form and warrior stats for bear form? (agi heavy for cat, strength heavy for bear?)
Or is agi/strength just good all around for bear and cat forms? I want to maximize my gear :D
November 21 2005, 16:38:36 UTC 6 years ago
You may also want STA, so that you don't have to drop form and heal as much, thus conserving mana.
November 21 2005, 16:40:14 UTC 6 years ago
Am I choosing more strength based items for the fact that strength will increase overall damage in all forms?
(and yeah I love stam..:D)
November 21 2005, 16:43:56 UTC 6 years ago
STR does increase overall damage, which is also good, but from my understanding STR also increases crit chance in both feral forms.
November 21 2005, 21:45:09 UTC 6 years ago
November 21 2005, 16:44:00 UTC 6 years ago
November 21 2005, 16:44:58 UTC 6 years ago
November 21 2005, 16:49:46 UTC 6 years ago
November 21 2005, 16:59:55 UTC 6 years ago
November 21 2005, 16:48:27 UTC 6 years ago
That was what I was looking for. Thanks :)
I think it helps that I have played a Rogue before so for me, I can see the relation of what corresponds to what in terms of abilities in cat form vs.rogue abilites.
I figured that just like with my rogue, agi would be the crit stat then...interesting.
Of course, strength is then good for overall damage right?
November 21 2005, 17:04:46 UTC 6 years ago
November 21 2005, 20:45:28 UTC 6 years ago
November 23 2005, 17:38:44 UTC 6 years ago
November 21 2005, 16:49:19 UTC 6 years ago
"In shapeshifted forms your weapon's dps has no effect on your damage. It is a static base amount determined by your level. Strength is the only stat that will increase this damage in both cat and bear form. Strength increases attack power, so any items that add attack power will also increase your damage. Agility will increase your chance to crit and will increase your damage in cat form only.
One strength = 2 attack power in all forms.
One agility = .05 crit in all forms and 1 attack power in cat. "
Yeah. AGI is good for crit, STR is good for overall attack power. <.
November 21 2005, 16:50:30 UTC 6 years ago
November 21 2005, 18:12:30 UTC 6 years ago
Well, that explains why I never notice when I'm in combat and still have my fishing pole equipped. x_x
November 21 2005, 21:47:04 UTC 6 years ago
November 21 2005, 16:54:09 UTC 6 years ago
November 21 2005, 17:06:46 UTC 6 years ago
November 21 2005, 17:11:55 UTC 6 years ago
November 21 2005, 17:30:59 UTC 6 years ago
Also, my little pre-made lowbie instance group consists of a Warrior, a Priest, a Paladin, some random DPS class and me so I basically get to do what I want...wooo!
November 21 2005, 17:02:09 UTC 6 years ago
here is the deal
PvE - Bear form
(In this order... there is no easy way to calculate)
Armor (multiply by 5.06 for the real bear values)
Stamina (stamina is worth 12 hit pointsm, not 10, thanks to HotW)
Defense (Its so rare... get it from a non green when you can)
Strength (need to do damage to hold aggro)
Crit
Cat Form (both PvP you want to focus more on crit... double the value of crit's AP)
Measure "gear" in AP equivilent
1 Str = 2.4 AP (Thanks to HotW)
1%crit = 20AP (in real world testing, thanks to abilities and the 10% dmg bonus and other talents)
1 AGI = 2AP (this is based on 1 AGI = 1 AP and 20 AGI = 1% crit... the 1 armor it adds is not calculated)
1% dodge = 11AP (this was from measurements in real battle)
1% to hit = 4AP (bonus to his is more important to dual weilding)
1 Sta = 0.4 AP (4 hit points is about equal to one more AP in a long fight)
1 Armor = 0.1 AP (with the 10% armor bonus... armor equals about 1 tenth of a AP)
so for cat form gear... just add up all the AP equvilent of the gear to see what is better
November 21 2005, 17:31:53 UTC 6 years ago
Thank you so much for this...this helps a lot :D
November 21 2005, 19:03:12 UTC 6 years ago
Adjusted for PvP stats
for pvp cat form gear (Add up all the AP... highest AP wins)1 AP = 1 AP (this is straight AP that gear gives)
1 Str = 2.4 AP
1% crit = 40 AP
1 AGI = 3AP
1% dodge = 15AP
1% to hit = 10AP (more usefull in PvP due to the bonus to dogge players have
1 Sta = 1 AP (need higher health in pvp vs pve)
1 Armor = 0.2 AP (damage mitigation is worth more vs warriors, less vs mobs and thier nasty AE)
November 21 2005, 21:50:32 UTC 6 years ago
Defense adds to dodge, block and parry and also lowers your chance of being critted. Only dodge and being critted are applicable for bears. Prioritize dodge chance and agility over +defense.
November 21 2005, 22:01:45 UTC 6 years ago
previous to the defense nerf i used to be able to get 425 defense and still have good tanking stats for a bear