V ([info]vivnsect) wrote in [info]worldofwarcraft,

Druid Stats Question

So...I am loving my Druid.

Wow!

Basically, me and my SO made some alliance chars over on another server to take a break from all the raiding we do with our main characters (we heavily raid 3 days a week so this is a nice distraction on that offtime). He decided to make a Paladin (rofl) and I made a Druid and we have been unleashing a world of hurt in lowbie PvP ;)

Here is my Druid question though..

My little Druid is definitely Feral up to HOTW, Balance up to and including Natural Weapons and Natural Shapeshifter (resto only for Improved Mark and less time on Healing Touch as the healing in our lowbie instances is covered by him and my other friend who made a Priest).

Can someone explain what stats I should be aiming for with my mainly Feral spec?

Is it similar to rogue stats for kitty form and warrior stats for bear form? (agi heavy for cat, strength heavy for bear?)

Or is agi/strength just good all around for bear and cat forms? I want to maximize my gear :D

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  • 25 comments

[info]ferior

November 21 2005, 16:38:36 UTC 6 years ago

STR is what you'll be wanting for both. STR applies to both feral forms and benefits them both more than AGI will, though AGI is also a good stat to have.

You may also want STA, so that you don't have to drop form and heal as much, thus conserving mana.

[info]vivnsect

November 21 2005, 16:40:14 UTC 6 years ago

So, does Agi not affect crit chance as much as it would with a Rogue?

Am I choosing more strength based items for the fact that strength will increase overall damage in all forms?

(and yeah I love stam..:D)

[info]ferior

November 21 2005, 16:43:56 UTC 6 years ago

As far as I know, that's a negative. I believe Blizzard chose one stat to use for crit chance, and they chose STR. There was a Blue post on this at some point, but it was a while ago and I can't find it, otherwise I would link it.

STR does increase overall damage, which is also good, but from my understanding STR also increases crit chance in both feral forms.

[info]gmp

November 21 2005, 21:45:09 UTC 6 years ago

Negative, ghost-rider, the pattern is full. Agility is still the crit stat, no matter the class, race or form.

[info]epa_flip

November 21 2005, 16:44:00 UTC 6 years ago

AGI affects the Druid crit chance MORE than it does for a rogue. The rough agi->crit conversions are: Hunters: AGI=lvl for +1% crit. Rogues: AGI=1/2 lvl for +1% crit. Everyone else: AGI=1/3 lvl for +1% crit. Bear in mind that these are not the actual formulas, merely the rule-of-thumb equations.

[info]ferior

November 21 2005, 16:44:58 UTC 6 years ago

Really? I must have missed that. Damn, I need to pick up more AGI gear then. >.>

[info]vivnsect

November 21 2005, 16:49:46 UTC 6 years ago

Yeah, I never knew any of that prior to my rogue either. It really helps coming from having a rogue alt and also having a boyfriend who plays a Warrior and talks about stats for Warrior all the time ;)

[info]epa_flip

November 21 2005, 16:59:55 UTC 6 years ago

There was a blue post on this in the European official forums. When I'm not at work I'll dig it up.

[info]vivnsect

November 21 2005, 16:48:27 UTC 6 years ago

Aha!

That was what I was looking for. Thanks :)

I think it helps that I have played a Rogue before so for me, I can see the relation of what corresponds to what in terms of abilities in cat form vs.rogue abilites.

I figured that just like with my rogue, agi would be the crit stat then...interesting.

Of course, strength is then good for overall damage right?

[info]quu

November 21 2005, 17:04:46 UTC 6 years ago

for my level 60 druid... every 20 agility is exactly one percent chance to crit

[info]epa_flip

November 21 2005, 20:45:28 UTC 6 years ago

I really appreciate all the work you do in digging out the equations for proper min/maxing. You kick ass.

[info]saitan

November 23 2005, 17:38:44 UTC 6 years ago

here here. quu is the man.

[info]ferior

November 21 2005, 16:49:19 UTC 6 years ago

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=11628&p=1&tmp=1#post11628

"In shapeshifted forms your weapon's dps has no effect on your damage. It is a static base amount determined by your level. Strength is the only stat that will increase this damage in both cat and bear form. Strength increases attack power, so any items that add attack power will also increase your damage. Agility will increase your chance to crit and will increase your damage in cat form only.

One strength = 2 attack power in all forms.
One agility = .05 crit in all forms and 1 attack power in cat. "

Yeah. AGI is good for crit, STR is good for overall attack power. <.

[info]vivnsect

November 21 2005, 16:50:30 UTC 6 years ago

Sweet!!

[info]lane

November 21 2005, 18:12:30 UTC 6 years ago

In shapeshifted forms your weapon's dps has no effect on your damage.

Well, that explains why I never notice when I'm in combat and still have my fishing pole equipped. x_x

[info]gmp

November 21 2005, 21:47:04 UTC 6 years ago

Ugh, in addition, weapon procs don't mean crap. I hate that fact the mostest.

[info]equiraptor

November 21 2005, 16:54:09 UTC 6 years ago

I disagree on the value of agility, at least for a druid without a regular tank holding aggro. While agility is less valuable, in both feral forms, for DPS, it gives the added benefits of increased armor and dodge. On my druid, I value agility greatly for the armor, dodge, and crit %, even in bear form, and the added attack power from it is only added bonus in cat.

[info]quu

November 21 2005, 17:06:46 UTC 6 years ago

i need to spend more time formalizing the bear relationships of stuff... but i find that outside of epic level instances... i would rather have 9000 hit points than dodge all the time... more being hit = more rage to hold aggro with

[info]equiraptor

November 21 2005, 17:11:55 UTC 6 years ago

I believe the OP is talking PvP, where holding aggro isn't exactly possible, and I'm talking solo PvE, where there's no one else to take aggro. While more rage can mean more damage dealt, or being able to use frenzied regeneration sooner, I'd rather have the dodge. If I'm trying to deal damage, I'm in cat form, not bear, and I'd rather not be hit. When I am in bear, I'm more likely to pop out for the occasional massive heal than to used frenzied regeneration. The stats that are most beneficial for druids, even feral druids, vary greatly depending on what the druid is trying to do.

[info]vivnsect

November 21 2005, 17:30:59 UTC 6 years ago

Yeah, I was talking PvP mainly and duo grinding levels with someone who tanks anyway :)

Also, my little pre-made lowbie instance group consists of a Warrior, a Priest, a Paladin, some random DPS class and me so I basically get to do what I want...wooo!

[info]quu

November 21 2005, 17:02:09 UTC 6 years ago

i used to have a nice gear breakdown for feral druids... its all changed in 1.8

here is the deal

PvE - Bear form
(In this order... there is no easy way to calculate)
Armor (multiply by 5.06 for the real bear values)
Stamina (stamina is worth 12 hit pointsm, not 10, thanks to HotW)
Defense (Its so rare... get it from a non green when you can)
Strength (need to do damage to hold aggro)
Crit


Cat Form (both PvP you want to focus more on crit... double the value of crit's AP)
Measure "gear" in AP equivilent
1 Str = 2.4 AP (Thanks to HotW)
1%crit = 20AP (in real world testing, thanks to abilities and the 10% dmg bonus and other talents)
1 AGI = 2AP (this is based on 1 AGI = 1 AP and 20 AGI = 1% crit... the 1 armor it adds is not calculated)
1% dodge = 11AP (this was from measurements in real battle)
1% to hit = 4AP (bonus to his is more important to dual weilding)
1 Sta = 0.4 AP (4 hit points is about equal to one more AP in a long fight)
1 Armor = 0.1 AP (with the 10% armor bonus... armor equals about 1 tenth of a AP)

so for cat form gear... just add up all the AP equvilent of the gear to see what is better

[info]vivnsect

November 21 2005, 17:31:53 UTC 6 years ago

Nice!

Thank you so much for this...this helps a lot :D

[info]quu

November 21 2005, 19:03:12 UTC 6 years ago

Adjusted for PvP stats

for pvp cat form gear (Add up all the AP... highest AP wins)
1 AP = 1 AP (this is straight AP that gear gives)
1 Str = 2.4 AP
1% crit = 40 AP
1 AGI = 3AP
1% dodge = 15AP
1% to hit = 10AP (more usefull in PvP due to the bonus to dogge players have
1 Sta = 1 AP (need higher health in pvp vs pve)
1 Armor = 0.2 AP (damage mitigation is worth more vs warriors, less vs mobs and thier nasty AE)

[info]gmp

November 21 2005, 21:50:32 UTC 6 years ago

Drop the defense. Defense is great for humanoid tanks, but awful for bears.

Defense adds to dodge, block and parry and also lowers your chance of being critted. Only dodge and being critted are applicable for bears. Prioritize dodge chance and agility over +defense.

[info]quu

November 21 2005, 22:01:45 UTC 6 years ago

bear foprm for me is still an inexact science...

previous to the defense nerf i used to be able to get 425 defense and still have good tanking stats for a bear
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